The Engagement Board Game

What is Engageville?

Engageville is a tabletop game, that uses gamification and IAP2 Federation’s Core Values, for facilitators to use during civic engagement events involving young audiences. Using role-play and simulated scenarios the participants will immerse in a tabletop exercise to build trust and raise awareness for the local government decision-making process.

Designed by Gilberto Corona and created with GameCrafter.

Why Gamification?

The social activity of sharing and getting recognized from completing challenges will, firstly, diffuse the norms towards challenges in the community and secondly
strengthen commitment towards them.

Game Goal

The main goal is to hear from other’s experiences on topics related to the values and issues of the local government. Ideally, a facilitator will use the game for younger audience.

Keywords

Serious Games

Civic Participation

Participatory Games

Two-Way Government-Citizens Communications

Motivational Design

Engageville | A Participatory Design Project

Engageville, a Participatory City Making, Board Game is an engagement tool designed to provide a tabletop experience during civic participation. The objective for this game is to be used by planners and facilitators during the civic engagement events involving young audiences. Engageville incentivizes neighbors (players) to produce valuable interpretations about the city’s performance and agency through dialog.

The main focus is to reflect on the activities taking place (with adult audiences) in a more inclusive and friendly vocabulary for younger people. The components of the game are rooted in the values of equity and fairness. Engageville approaches urban policy issues like gentrification, natural disasters, voting turnout, and public services. While conversational prompts (community cards) aim to draw attention and raise awareness for topics related to the decision-making process and narratives that will foster equitable values/perspectives. By employing ludic and gameful elements the game aims to allow cooperation, participation, observation, negotiation, deliberation, and motivation.

The project aims to facilitate a community-building experience using randomness and real problems to draw attention and raise awareness for topics related to the decision-making process and narratives that fosters the equitable values. The foundations for this game are based on the IAP (International Association for Public Participation) core values, also the central document for the engagement office (facilitators). The game results from a collaboration between the engagement office (Anne Wolf) and the MxD Design & Visual Communications Master’s program during 2019-2021.

“One cannot talk about equity without showing inequity. Engaging in disparity topics relies on contrasting the conditions of vulnerable communities with more affluent ones. Civic participation often relies on the ability of leaders to create safe spaces and trust among the civic population. The aim of Engageville is to provide collaboration inspired by conversations around lived experience to engage with local issues.”
Gilberto Corona
Creator

Challenge Cards

The Creator

Gilberto Corona

MFA in Design and Visual Communication

Gilberto Corona was born in Autlán de Navarro, Jalisco, México. The name Autlán has its origins in the Nahuatl language, associated with it its proximity to the water (the Pacific Ocean) and the Sierra Madre (mountain system of México). My hometown is a valley, connecting vastly different worlds.

Gilberto is a Mexican graphic designer who received his Diseño para la
comunicación gráfica degree from the University of Guadalajara in 2012. Corona has designed for a variety of firms and nonprofits including Aqua Comunicacion, MDM Modama International Exhibition of Footwear, Thomson Reuters, and CENSIDA in Mexico. Shaped by his life experiences, his research and practice focus on design for social impact, he acknowledged frameworks that support horizontality, mindsets around decolonization, and theories from the global south that he uses to approach LGBTQ+ issues, immigration, and their intersections.

Gilberto’s Website

Special Thanks To

Dr. Anne Wolf

Citizen Engagement Program Manager

Dr. Anne Wolf responsibilities are to engage with members of the community. Equity, diversity, and inclusion are the central pieces of these interactions, our main concerns for this toolkit will be to identify the different methods and hierarchy of information that Anne uses to approach each of these communities.

© 2021 Engageville